Game
2026Kylie
Kylie is a non-combat platformer game centered around a boomerang traversal mechanic that turns positioning into strategy.
- Role
- UI/UX & Character Concept
- Team
- Polaris
- Stack
- Figma · Unity · FL Studio
Kylie is a 2D precision platformer developed by my team as our final project at SMK Raden Umar Said. Inspired by Celeste, the game follows Kylie with her magical teleporting boomerang on a journey across challenging regions in search of her abducted dog. Will she find her dog back?
Developed in Unity by Polaris Studio as a final academic project. Throughout the project, I contributed as a Menu Designer, UI/UX Programmer, and Additional Programmer.
